Toyota South Africa Motors has added the UCI Cycling ESports World Championships to its Toyota ESports Challenge calendar.
The first Esports world championship to be officially recognised by a sporting governing body, the inaugural UCI Cycling ESports World Championships takes place on 9 December with the two categories – Men Elite and Women Elite – competing over the same route and distance, Zwift’s flagship 50km Watopia Figure 8 Reverse Course.
The two 2020 UCI Cycling Esports world champions will be awarded the prestigious rainbow jersey that they will wear for sanctioned cycling Esports events in 2021. South Africa is being represented by Daryl Impey, Ryan Gibbons and Ashleigh Moolman.
Toyota entered the world of esports earlier this year when it launched the Toyota Esports Challenge with a FIFA 2020/PlayStation 4s activation – conceptualised and implemented by Brand Inc. This was followed by the Toyota Esports Challenge on WRC 9, the official online game of the World Rally Championships.
The auto manufacturer’s association with the 2020 UCI Cycling ESports World Championships as the Official Automotive Partner enables it to host its final instalment of the Toyota Esports Challenge for the year in the form of three Toyota handicap races taking place in the lead-up to the World Championship Race.
Handicap races (also known as chase, cat-and-mouse, or pursuit races) are an exciting alternative Zwift race format. In contrast to the typical category-based race formats, racers in handicap events compete against riders from all categories, levelling the playing fields and creating a fun competitive environment.
Also, in the lead-up to the World Championships is the Nations Cup. The Nations Cup series gives riders the chance to fly their flag and go head-to-head against other countries on the World Championship course. The average time it takes to complete the race for each country’s event will be calculated and then compared, with a podium announced after the weekend’s action.
Both the Handicap races and the Nations Cup series of races are open to the cycling public through the Zwift platform. Anyone wanting to ride should watch Toyota’s social media channels for further details.
“We are delighted to join as an official partner of this historic sporting event”, says TSAM’s Vice-President of Marketing, Glenn Crompton. “The unique blend of ESports and physical sport is particularly interesting for us. The world of cycling resonates well with our customer base while the buzz and appeal of Esports present an opportunity for us to reach the next generation of Toyota drivers.”